A downloadable game for Windows, macOS, and Linux

A quick and dirty demo of a demo. This accounts for roughly 1/3 of the full demo, and is probably about 5 - 6% of the full VN. The full thing is yet to be finished, currently sitting at roughly 150k words and rising.

Quick description of what you're getting into:

- This is a highly satiric visual novel that jumps quickly between sincere, ironic, and sarcastic, occasionally doing so multiple times in a single sentence. Please do your best not to step on the bullshit.

- Branching mode is what you can expect from the name.  There are choices, many of which are an excuse to make a bad joke. Pretty much all of the endings are bad in this mode, save for maybe one or two. It is currently unavailable as I'm redrawing the first three weeks from the beginning, redesigning the main antagonist (Faith) and the main heroine (yet to be shown) in the process.

- Kinetic mode is a single route with a single ending, taking a handful of chapters from the Branching mode and organizing them in a specific way. This is likely to be the most comfortable of the modes to read. Everything presented here is subject to redrawing.

- Message mode consists of nothing but long messages presented in no particular order and can be read as a separate story altogether. The messages average at about 1.5k words each (Fortunia is an exception to this).

And stuff to expect:

- The entire thing will take place by that one bench. Faith's sections will entirely consist of dialogue while Astucia's sections will be presented in an epistolary format.

- This isn't a character-driven or a plot-driven story. It's pretty much just conversations and mail.

- That's really all it is.

I did have the full demo coded, but I wanted to redraw everything. I sure as heck won't be able to finish the new artwork or the music before SuNoFes ends, but I wanted to submit something, so I'll just leave this here. I'll update on the project whenever.

This is my second project and my first real project. My budget is $6.10 and I am a team of one. To anyone that might care, I will only request that you be patient. I have a severe case of restart syndrome.


Scrimshaw_Bluff_Demo_v0.1-pc.zip 54 MB
Scrimshaw_Bluff_Demo_v0.1-mac.zip 39 MB

Development log


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hmm... Sorry but didn't like it very much. I wanted to, but I didn't.

You wrote great lines to get me intrigued-  I was expecting a hilarious parody of the VN genre, all the "sincere, ironic, and sarcastic" lines you mentioned. Instead it had weird dark-humor/dry lines that didn't make sense and felt like they were trying to be really insightful but came off as weird and boring. Also there were too many references to terms that were either made up or too obscure for anyone to know.  The dialogue was  broken up into sections that were too long.

 I kinda felt cheated by what I got. You should change the description of the game so that it accurately reflects the content.

However, I love your art. It's honestly perfect. Your character design is great too, and I love the format of their conversation, the two close ups with changing expressions.

I really wish you could channel your beautiful art and character design into a VN with better, less strange dialogue.